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Location Domestic International
Gold Coast
Session2,3
Session2,3
Melbourne N/A
Session2,3
Online
Session2,3
Session2,3
Perth N/A
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Sydney N/A
Session2,3

Unit Summary

Unit type

PG Coursework Unit

Credit points

12

Unit aim

Guides students through essential steps and processes in developing mixed reality immersive experience for desktop, mobile, and browser-based applications. Students will explore the state-of-the-art Virtual Reality and Augmented Reality technologies including Microsoft HoloLens, Windows Mixed Reality and Gear VR as well as the development environments, programming tools, and techniques.

Unit content

Topic 1: Virtual Reality, Augmented Reality, Mixed Reality and Immersive Interaction

Topic 2: Environment for Immersive Interaction Development

Topic 3: Setup virtual world and its physics

Topic 4: Models, objects and interaction

Topic 5: Lightning and materials

Topic 6: Gesture and voice control

Topic 7: Stereo vision and immersive video contents

Topic 8: Interaction with physical world in augmented reality

Topic 9: Case study: design immersive experience with Windows Mixed Reality gear

Topic 10: Case study: design immersive experience with Microsoft HoloLens

Topic 11: Case study: design immersive experience with GearVR

Topic 12: Best practices in immersive interaction design

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

On completion of this unit, students should be able to:
1 discuss challenges and solutions in designing immersive interaction applications for different operating environments
2 gather requirements and prepare the development environment for developing immersive interaction applications
3 analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
4 design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.

On completion of this unit, students should be able to:

  1. discuss challenges and solutions in designing immersive interaction applications for different operating environments
  2. gather requirements and prepare the development environment for developing immersive interaction applications
  3. analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
  4. design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.

Prescribed texts

  • Parisi, T, 2015, Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile.

  • Prescribed text information is not currently available.
Prescribed texts may change in future teaching periods.