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Location Domestic International
Gold Coast
Online

Unit Summary

Unit type

PG Coursework Unit

Credit points

12

AQF level

9

Level of learning

Advanced

Unit aim

Guides students through essential steps and processes in developing mixed reality immersive experience for desktop, mobile, and browser-based applications. Students will explore the state-of-the-art Virtual Reality and Augmented Reality technologies including Microsoft HoloLens, Windows Mixed Reality and Gear VR as well as the development environments, programming tools, and techniques.

Unit content

Topic 1: Virtual Reality, Augmented Reality, Mixed Reality and Immersive Interaction

Topic 2: Environment for Immersive Interaction Development

Topic 3: Setup virtual world and its physics

Topic 4: Models, objects and interaction

Topic 5: Lightning and materials

Topic 6: Gesture and voice control

Topic 7: Stereo vision and immersive video contents

Topic 8: Interaction with physical world in augmented reality

Topic 9: Case study: design immersive experience with Windows Mixed Reality gear

Topic 10: Case study: design immersive experience with Microsoft HoloLens

Topic 11: Case study: design immersive experience with GearVR

Topic 12: Best practices in immersive interaction design

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: , GA2: , GA3: , GA4: , GA5: , GA6: , GA7:
On completion of this unit, students should be able to: GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 discuss challenges and solutions in designing immersive interaction applications for different operating environments
2 gather requirements and prepare the development environment for developing immersive interaction applications
3 analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
4 design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.

On completion of this unit, students should be able to:

  1. discuss challenges and solutions in designing immersive interaction applications for different operating environments
    • GA4:
  2. gather requirements and prepare the development environment for developing immersive interaction applications
    • GA4:
  3. analyse and select appropriate immersive interaction technologies and platforms for maximising the user experience
    • GA2:
    • GA4:
  4. design and develop immersive interaction applications using state-of-the-art Virtual Reality (VR) and Augmented Reality (AR) technologies.
    • GA2:
    • GA3:
    • GA4:

Prescribed texts

  • Prescribed text information is not currently available.

  • Parisi, T, 2015, Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile.
Prescribed texts may change in future teaching periods.