Availabilities:

Location Domestic International
Coffs Harbour Session 1 Session 1
Gold Coast Session 1 Session 1
Online Session 1,  3 Session 1,  3
Papua New Guinea - IBSU Port Moresby N/A Session 3
Sydney N/A Session 1

Unit Summary

Unit type

UG Coursework Unit

Credit points

12

AQF level

7

Level of learning

Intermediate

Unit aim

The design and integration of graphics, text and interface elements are fundamental to multimedia applications. Screen design, interface design, intelligibility and usability are core features which impact upon both the rationale for developing digital media resources and the matching of those resources to end users. This unit introduces students to the essential elements of digital graphics, text and interface design in a practical, problem-based format.

Unit content

  1. Introduction to digital media.
  2. Hardware and software for capturing, scanning, creating and manipulating text and 2-D graphics.
  3. Graphical communication and information design.
  4. Text - Components, creation, use.
  5. 2-D graphics - Vector, bitmap.
  6. 2-D graphics - Components, creation, use.
  7. The principles and design of Graphical User Interfaces (GUIs) for multimedia applications.
  8. Screen design - Achieving balance between aesthetics and functionality.
  9. Storage formats for text and 2-D graphics.
  10. Compression formats and transmission techniques for text and 2-D graphics.

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: , GA2: , GA3: , GA4: , GA5: , GA6: , GA7:
On completion of this unit, students should be able to: GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 identify and describe the main features of text and 2-D graphics
2 describe aspects of content, purpose and end users that impact upon design and use of images, text and interface elements
3 integrate aesthetics and functionality in accordance with contextual suitability
4 design and develop screen layouts for computer graphical user interfaces and content presentation
5 demonstrate the appropriate use of text and 2-D graphics for both user interface and content presentation
6 describe and utilise the important storage formats for text and 2-D graphics
7 use appropriate hardware and software to capture, scan, create and manipulate text and graphic images.

On completion of this unit, students should be able to:

  1. identify and describe the main features of text and 2-D graphics
    • GA1:
    • GA4:
    • GA5:
  2. describe aspects of content, purpose and end users that impact upon design and use of images, text and interface elements
    • GA1:
    • GA2:
    • GA4:
    • GA5:
  3. integrate aesthetics and functionality in accordance with contextual suitability
    • GA1:
    • GA2:
    • GA4:
    • GA5:
  4. design and develop screen layouts for computer graphical user interfaces and content presentation
    • GA1:
    • GA2:
    • GA4:
    • GA5:
  5. demonstrate the appropriate use of text and 2-D graphics for both user interface and content presentation
    • GA1:
    • GA4:
    • GA5:
  6. describe and utilise the important storage formats for text and 2-D graphics
    • GA1:
    • GA4:
    • GA5:
  7. use appropriate hardware and software to capture, scan, create and manipulate text and graphic images.
    • GA1:
    • GA4:
    • GA5:

Prescribed texts

  • No prescribed texts.

  • No prescribed texts.
Prescribed texts may change in future teaching periods.