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Unit Summary

Unit type

UG Coursework Unit

Credit points

12

AQF level

7

Level of learning

Intermediate

Unit aim

Introduces the basic principles of object-oriented programming using a standard programming language and a learning environment. Students will gain a thorough theoretical and practical understanding of the programming process, including the ability to write and debug programs, refine code, use object-oriented development, develop appropriate algorithms and write modularised code using methods. 

Unit content

History of programming languages and environments
Classes and objects
Methods and parameters
Types and variables
Simple inheritance
Writing methods
Selection statements
Variable scope
Static methods
Modularisation
Constructors and instantiation
Object interaction
Strings and string processing
Loops and arrays

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to: GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 write a computer program that uses sequence constructs Intellectual rigour Knowledge of a discipline Lifelong learning
2 write a computer program that uses selection constructs Intellectual rigour Knowledge of a discipline Lifelong learning
3 write a computer program that uses iteration constructs Intellectual rigour Knowledge of a discipline Lifelong learning
4 write a computer program that uses arrays Intellectual rigour Knowledge of a discipline Lifelong learning
5 write a computer program that uses files Intellectual rigour Knowledge of a discipline Lifelong learning
6 write a computer program that uses methods Intellectual rigour Knowledge of a discipline Lifelong learning
7 write a computer program that uses user defined data types. Intellectual rigour Knowledge of a discipline Lifelong learning

On completion of this unit, students should be able to:

  1. write a computer program that uses sequence constructs
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  2. write a computer program that uses selection constructs
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  3. write a computer program that uses iteration constructs
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  4. write a computer program that uses arrays
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  5. write a computer program that uses files
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  6. write a computer program that uses methods
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  7. write a computer program that uses user defined data types.
    • GA1: Intellectual rigour
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning

Prescribed texts

  • No prescribed texts.
Prescribed texts may change in future study periods.