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Location Domestic International

Unit Summary

Unit type

UG Coursework Unit

Credit points

12

AQF level

7

Level of learning

Advanced

Unit aim

Introduces students to the development of applications for mobile devices building on introductory programming, design and data communications units. Techniques for the design and development of client applications on mobile devices will be explored and applied. Modern middleware for interacting with server, peer-to-peer and cloud based data will also be examined and used in practical applications.

Unit content

1. User-centred design for mobile device interfaces

2. Programming web-based applications for mobile devices 

2. Programming stand-alone applications for mobile devices

3. Mobile device architecture, interfaces and operating systems

4. Client-side middleware for connected mobile applications to cloud-based services.

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to: GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 Design application interfaces employing user centred techniques. Creativity Knowledge of a discipline
2 Implement mobile applications using an Integrated Development Environment Creativity Knowledge of a discipline
3 Demonstrate understanding of mobile device architecture, interfaces and operating systems. Creativity Knowledge of a discipline
4 Demonstrate understanding of the role, characteristics and application of common middleware technology for mobile systems Creativity Knowledge of a discipline
5 Demonstrate understanding and use of server side technology commonly used by mobile applications Creativity Knowledge of a discipline

On completion of this unit, students should be able to:

  1. Design application interfaces employing user centred techniques.
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  2. Implement mobile applications using an Integrated Development Environment
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  3. Demonstrate understanding of mobile device architecture, interfaces and operating systems.
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  4. Demonstrate understanding of the role, characteristics and application of common middleware technology for mobile systems
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  5. Demonstrate understanding and use of server side technology commonly used by mobile applications
    • GA2: Creativity
    • GA4: Knowledge of a discipline