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Unit Summary
Unit type
UG Coursework Unit
Credit points
12
AQF level
Level of learning
Introductory
Former School/College
Unit aim
Introduces the basic principles of object-oriented programming using a standard programming language and a learning environment. Students will gain a thorough theoretical and practical understanding of the programming process, including the ability to write and debug programs, stepwise refine code, use object-oriented development, develop appropriate algorithms and write modularised code using methods. Emphasis in the unit is at all times on a sound understanding of the principles involved, with particular attention being paid to worked examples to demonstrate these principles in a clear and straightforward fashion.
Unit content
History of programming languages and environments
Classes and Objects
Methods and parameters
Types and variables
Simple inheritance
Writing methods
Selection statements
Variable scope
Static methods
Modularisation
Constructors and Instantiation
Object interaction
Strings and string processing
Loops and Arrays
Learning outcomes
Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.
On completion of this unit, students should be able to: | GA1 | GA2 | GA3 | GA4 | GA5 | GA6 | GA7 | |
---|---|---|---|---|---|---|---|---|
1 | design, implement, test, and debug simple programs in an object-oriented programming language | |||||||
2 | analyse and explain the behaviour of simple programs involving the fundamental programming constructs | |||||||
3 | modify and expand short programs that use standard conditional and iterative control structures and functions | |||||||
4 | describe the mechanics of methods, parameter passing and return types, as well as the issues associated with scoping | |||||||
5 | create algorithms for solving simple problems | |||||||
6 | use a programming language to implement, test, and debug algorithms for solving simple problems. |
On completion of this unit, students should be able to:
-
design, implement, test, and debug simple programs in an object-oriented programming language
- GA1:
- GA2:
- GA4:
-
analyse and explain the behaviour of simple programs involving the fundamental programming constructs
- GA1:
- GA4:
-
modify and expand short programs that use standard conditional and iterative control structures and functions
- GA1:
- GA2:
- GA4:
-
describe the mechanics of methods, parameter passing and return types, as well as the issues associated with scoping
- GA1:
- GA4:
-
create algorithms for solving simple problems
- GA1:
- GA2:
- GA4:
-
use a programming language to implement, test, and debug algorithms for solving simple problems.
- GA1:
- GA2:
- GA4:
Prescribed texts
- Highly recommended if you are very new to programming: Kölling, M, 2016, Introduction to Programming with Greenfoot, 2nd edn, Pearson. ISBN: 013-405429-6.
- Highly recommended if you are very new to programming: Kölling, M, 2016, Introduction to Programming with Greenfoot, 2nd edn, Pearson. ISBN: 013-405429-6.