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Online Session 1 Session 1

Unit Summary

Unit type

UG Coursework Unit

Credit points

12

AQF level

7

Level of learning

Intermediate

Unit aim

Develops students' knowledge of the theory and practice of digital multimedia communication and production. Students apply previously learned skills in digital media by integrating text, still images, audio, video and animation, to the planning and development of a basic online animated production.

Unit content

Animation introduction, theory and techniques overview
Ideas generation & story development
Visual style & character design
The animation production process
Sound Design
The origins of animation
21st-century animation
Projection Mapping
Interactive, Non-linear and Experimental animation

Learning outcomes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
On completion of this unit, students should be able to: GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 describe and critically analyse theoretical and practical issues involved in multimedia communication and production Creativity
2 demonstrate skills in software packages required for producing a multimedia product Creativity Knowledge of a discipline
3 understand and demonstrate concepts of developing and constructing time-based media projects Creativity Knowledge of a discipline Lifelong learning
4 develop a capacity for self-learning and research in the production of a multimedia project Lifelong learning
5 demonstrate skills in project management of a multimedia project. Creativity Knowledge of a discipline Lifelong learning

On completion of this unit, students should be able to:

  1. describe and critically analyse theoretical and practical issues involved in multimedia communication and production
    • GA2: Creativity
  2. demonstrate skills in software packages required for producing a multimedia product
    • GA2: Creativity
    • GA4: Knowledge of a discipline
  3. understand and demonstrate concepts of developing and constructing time-based media projects
    • GA2: Creativity
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning
  4. develop a capacity for self-learning and research in the production of a multimedia project
    • GA5: Lifelong learning
  5. demonstrate skills in project management of a multimedia project.
    • GA2: Creativity
    • GA4: Knowledge of a discipline
    • GA5: Lifelong learning

Prescribed texts

  • No prescribed texts.
Prescribed texts may change in future study periods.