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Unit of Study DES10649 - Graphics Principles and Industry Application (2016)

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Unit Snapshot

  • Unit type

    UG Coursework Unit

  • Credit points

    12

  • AQF level

    7

  • Level of learning

    Intermediate

  • Former School/College

  • Enrolment information

    This unit has compulsory face to face workshop


Learning outcomes and graduate attributes

Unit Learning Outcomes express learning achievement in terms of what a student should know, understand and be able to do on completion of a unit. These outcomes are aligned with the graduate attributes. The unit learning outcomes and graduate attributes are also the basis of evaluating prior learning.

On completion of this unit, students should be able to:

GA1: Intellectual rigour, GA2: Creativity, GA3: Ethical practice, GA4: Knowledge of a discipline, GA5: Lifelong learning, GA6: Communication and social skills, GA7: Cultural competence
Learning outcome count Learning outcome description GA1 GA2 GA3 GA4 GA5 GA6 GA7
1 demonstrate capability using tools and applying techniques associated with 2D and 3D graphic design for non-computer-based graphic work
2 demonstrate advanced skills in the design and creation of non-computer based graphic design production
3 critically analyse the social, cultural, economic and environmental significance of graphical communications throughout history and across cultures
4 identify and interpret graphical representation for existing designs
5 explain the role of computer and non-computer based graphics in a range of industries
6 discuss the nature and role of past, current and emerging technologies and the associated legal, ethical and environmental issues across graphics industries.

On completion of this unit, students should be able to:

  1. demonstrate capability using tools and applying techniques associated with 2D and 3D graphic design for non-computer-based graphic work
    • GA1:
    • GA4:
  2. demonstrate advanced skills in the design and creation of non-computer based graphic design production
    • GA1:
    • GA4:
  3. critically analyse the social, cultural, economic and environmental significance of graphical communications throughout history and across cultures
    • GA1:
    • GA4:
  4. identify and interpret graphical representation for existing designs
    • GA1:
    • GA4:
  5. explain the role of computer and non-computer based graphics in a range of industries
    • GA2:
  6. discuss the nature and role of past, current and emerging technologies and the associated legal, ethical and environmental issues across graphics industries.
    • GA2:

Prescribed learning resources

Prescribed Texts
  • No prescribed texts.

Prescribed Learning Resources may change in future Teaching Periods.